ACADEMIC PROJECTS
Projects and Concepts developed during academical studies as part of theory research and practical implementations.
Mizmazze's main menu screen.
Help menu screen with instructions.
An excerpt of the research done in conjunction with the development of this project.
Mizmazze's main menu screen.
MiZMAZZE
Roguelite-Dungeon Crawler
​
Developed in-conjunction with a university research to study the relationship between User Experience (UX) and roguelite repetitive gameplay.
The Dashboard of EnviroCam. Showcasing the interactive map and the various variables.
Interactive map asset built using modular sections. Each colour represents a different biome.
The Dashboard of EnviroCam. Showcasing the interactive map and the various variables.
Envirocam
Simulator Proof-Of-Concept Prototype
​
Developed in-conjunction with a university research to test a platform that can simulate climate change in an edutainment way.
Basic gameplay of Softblock.
Another showcase of gameplay.
Basic gameplay of Softblock.
Softblock
Shoot-Em-Up & Puzzle Hypercasual
​
A simple SHMUP game with the objective of shooting down enemies with appropriately shaped projectiles.